![]() For now, change the HD to another value and set it back to D8, or changed the Favored class, then set it back to the current class, and the roll will be fixed. That's definitely a bug with a new created character (and neither its Hit Dice nor its Favored class has been changed). **When I roll "Hit Points" the details state "Rolling 1dD8+2 = 1" which of course means I always get a 1. May be personal pref, but if I have an amulet of natural armor I'd want that to adjust in the AC section with my armor and shield. **"Armor" adjustments essentially go into two different areas. ![]() You can just add the +1 but this seems like an odd omission when you have a section dedicated to racial adjustments. **"Spells" section doesn't appear to have a "domains" option for spell casting. I must warn you that changes are being made to the Compendium, though, probably as we speak. As a pro user, you could use the current source files to add the sheet on the production server in a custom game, and test it with Compendium. This is a temporary problem with the dev server/PF compendium. This made life *really* annoying for spell casting. Couldn't search, couldn't click on links either. **Compendium doesn't seem to work at all. see my take on it above, answering to Vince. **HL import would be awesome (already mentioned, +1 here) I can't give you any official answer about that but. This is mostly feedback based on the current (prior?) version of the character sheet currently available. So I've muddled through a fair amount about my character and here are things that I've found so far that could use enhancement at some point. I'm looking forward to getting my players on this as well (it'll add a bunch of additional play time when players won't have to swap pages for info). They are fast, uncluttered, and mostly intuitive. said: Let me start off by saying I LOVE these sheets. Overall a lot of improvements to the current character sheet and hopefully some enhancements will really make it shine. **An inverted version of the character sheet (dark with light text) would be really fantastic. Hope to see that built in when the drag/drop is available. **Along the same lines, having the spell auto-roll your concentration check (along with DC), your spell resistance, etc. Having to manually adjust every ability/roll to account for every spell being cast gets cumbersome. **Sure do miss the ability to add "buffs" in the current sheet. I'm not sure if it's supposed to or if it's just to denote that the levels will show there. **The ? at top left of "class" doesn't seem to do anything (in confugrration). Probably just me but maybe a bit more obvious on the "spellcasting" header (especially since you don't even get that page until you click the button). **"SC" took a bit for me to find (and didn't even realize SF should be unchecked since I'm a cleric until later). ![]() Being able to click a button to respond makes things faster for communication if people are talking (no need to wait your turn to say what your armor class would be or if you can see in the dark). **Some fields could use available links like "Senses" and "AC/Touch/FF". **HL import would be awesome (already mentioned, +1 here) **Compendium doesn't seem to work at all. Let me start off by saying I LOVE these sheets.
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